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Rebuild and stitch adjacent faces automatically without needing to manually repair hidden faces or geometric data.
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Smart Extrude - Interactively extrude faces on 3D objects using flexible Smart Extrude operations like cut-through and overlap.These tools can be used to reduce complex and high-resolution assets and enhance generative designs and traditional modeling work inside of 3ds Max. Retopology tools - Automatically reconstruct polygonal mesh data as clean quad-based topology with uncompromising accuracy.Multiple file format support - Easily share assets with support for file formats like glTF, USD, FBX, CAD formats, and more.Integrated Arnold renderer - Render complex scenes and designs with Arnold for 3ds Max.High-quality materials - Make realistic objects with Physically Based Rendering, Open Shading Language, and Bake to Texture.Interactive viewports - Reduce design iterations with render-quality viewport previews of PBR materials and camera effects.Procedural modeling - Quickly build complex surfaces for cityscapes, forests, and landscapes using automated modeling.Polygon modeling - Create 3D props, vehicles, and characters with geometry based on vertices, edges, and faces.Controls="controls" loop height="189" width="336">
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